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Random

WHAT IT’S FOR:

Once activated, this gameplay object will roll a die and maybe be activated.

PROPERTIES:

BEHAVIOR
 stay activated radio button: once the trigger is activated, it stays activated. switch mode radio button: the trigger behaves like a switch: it can be activated or deactivated, as many times as we want.

PROBABILITY
on-in-x-chance: the trigger has a chance of 1 in “a value” to activate.