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Sound

WHAT ITS FOR:

The sound object can play a sound or change the level’s music.
The sound can be a 3D sound: it means that the it will be played at the Sound object location. The camera has two virtual ears on its sides and will play the sound more or less on the right or left, and with a more or less high volume, depending on the sound location in relationship to it.

PROPERTIES:

BEHAVIOR:
stay activated
switch mode
switch mode but play until the end
always on

MUSIC:
 music menu:
the music which will replace the previous one. Choose “no music” if you want to stop the music.
 Volume spinner:
the sound volume.
Loop checkbox: if checked, the sound will loop.

SOUND:
sound menu:
the sound played.
 Volume spinner: the sound volume.
Min distance spinner: The distance from which the sound volume will start to decrease depending on the distance from the camera.
 3D sound checkbox: if checked, the sound will be 3D, and play more or less to the left or right speaker depending on its position and the camera position. Loop checkbox: if checked, the sound will loop.