DISPLAY TAB
Resolution menu: Choose the screen resolution.
Full-screen checkbox: toggle the fullscreen mode.
Antialiasing checkbox: enable or disable the antialiasing.
Post processing in the editor: enable or disable the post processing in the editor.
SHADOW QUALITY
Normal shadow quality radio button: default shadow quality, fast.
Best shadow quality radio button: a better shadow quality, but slower.
Show camera enemy wake zone checkbox: Show or hide the wake zone. To understand what is the wake zone see there.
Show debug info checkbox: during the game, some debug information are displayed, like the frame rate. You can hide them if you want.
SOUND TAB
Master volume spinner: the global sound volume.
Music volume spinner: the volume of the music only.
Sound checkbox: you can enable or disable all the sounds.
CONTROLS TAB
You can remap your game controls in this tab. Those settings are saved per game and are used by the game’s stand-alone build.
Keyboard menu: click in a control box, then press a key.
Gamepad menu: click in a control box, then press a button.
button(s) spinners: chooses how many buttons are displayed in the start menu
Stick dead zone spinner: controls the amount your control stick can move before it’s recognized in the game. The bigger the dead zone the more the stick can move before it registers an input.
Stick sensibility spinner: with a value of zero, the stick will act as a non-analog button. 1 will be 100% analog: the more you press the stick the faster the player will move.
GRID AND SNAP TAB
Show grid checkbox: toggle the grid
Grid spacing spinner: space between two grid lines.
ROTATION SNAP
Angle spinner: the rotation will snap to a multiple of the angle value. If you choose 5, the rotation will snap every 5 degrees.
SCALE SNAP
Size spinner: the scale will snap to a multiple of the size value. If you choose 5, the scale will snap every 5 units.
TRANSLATION SNAP
Size spinner: the translation will snap to a multiple of the size value. If you choose 5, the translation will snap every 5 units.